[PATCH NOTES]

WHAT'S NEW

App 0.18.0–0.19.1 · November 2–3, 2026

Every language, new art and a smarter defense map

The whole game now speaks 14 languages, and the mini-games got new art and the server's own battle engine.

Server 0.17.0 · App 0.17.0 · November 2, 2026

Live PvP battles

Attacker and defender can now fight the same battle live, and the server referees it.

Server 0.16.0 · App 0.16.0 · November 2, 2026

Faction tech trees, a guide and achievements

Every faction now has research of its own, and new commanders get a guided start.

Server 0.15.0 · App 0.14.0–0.15.0 · November 2, 2026

The mini-games arrive

Defend your worlds by hand, board pirate ships, plan strikes with your alliance and trade with other players.

Server 0.13.0–0.14.0 · App 0.11.0–0.13.0 · November 1–2, 2026

Warp gates, expeditions and joint defense

The universe got bigger in every direction.

Server 0.12.0 · App 0.9.1 · November 1, 2026

A new look, profile powers and packs

Every screen got new art, your profile now shows what your empire can really do, and the Store has new ways to save time.

Server 0.11.0 · App 0.8.0 · November 1, 2026

A living universe

There is now one shared universe, and it grows and shrinks around the people playing in it, so you always have neighbors.

Development update · October 31, 2026

Pilot veterancy

Your pilots now learn from every fight.

Development update · October 30, 2026

Picture cards, joint attacks and the first battlefield

The empire game now has art on every screen, alliances can attack together, and the first capture campaign missions can be played by hand.

Development update · October 28, 2026

The empire game is running

Mecha Asylum is not out yet. This is where we post what changes as it comes together. The first playable layer is the empire game itself, shown as tables and reports before the 2D screens arrive.